Taking this into account, it’s no wonder that Fallout 4 ought to have just as many, if not more surprises in store for the myriad playthroughs fans will likely take part in once the game goes on sale in November. As a matter of fact, according to Bethesda’s Lead Producer Jeff Gardiner, Fallout 4’s replay value is unmatched in terms of its sheer volume of content. While speaking to Official Xbox Magazine, Gardiner mentions his extensive time spent with the upcoming game, and praises its ability to continually surprise, saying, “I’ve played the game for probably 400 hours, and I’m still finding stuff that I haven’t seen.”

Considering the subject, Bethesda’s Lead Producer’s unique experiences with Fallout 4 is probably due to the title’s ability to let players craft and customize settlements, weapons, and armor. Additionally, with the game developers’ incorporation of substantial main character voice acting for the first time in the post-apocalyptic RPG franchise’s history, the 13,000-plus lines of dialogue recorded by the actors should prove to combat monotonous and repetitious conversation. Furthermore, Pete Hines, Bethesda’s VP of Marketing and PR, goes on to explain Fallout 4’s innovative use of crafting, saying:

What’s more, Hines confirms the inclusion of electronic installations gamers can put into buildings. However, in order for them to work, players must use generators so as to power them. Regarding the issue, Hines explains:

While all of these customizable features are incredibly impressive, such gameplay ingredients are just of the tip of the iceberg. For example, Fallout 4 supporters can also look forward to a refined repair system. What’s more, it seems as if fans of the series are getting the royal treatment, as the upcoming sequel is promising even more content with new romance options, perks, companions, and more. With Bethesda’s ambitions now being grander than ever, it’s reasonable to assume gamers will be roaming the Wasteland for years to come.

Fallout 4 is set to be released from Bethesda’s vault on November 10, 2015 for PlayStation 4, Xbox One, and PC.

Source: Gamespresso