In a recent talk at Gamelab in a fireside chat with Game Awards founder Geoff Keighley, Howard was asked, “When you look at Fallout 76, are you thinking about year two, year three of a plan, how it will evolve?”, which prompted the Bethesda exec to say that his focus at the moment is primarily on getting the project finished and released. The game’s director then went on say that its first bit of post-launch content should come after the development team uses the first few months to ensure the base game can be as potent as possible.

When it comes to the amount of attention that Fallout 76 will receive from the development team at post-launch, Howard implied that most, if not all of Bethesda will be tackling the title to give it support. As Bethesda Game Studios’ director and executive producer said, “When you were doing a console game before, you sent it off to certification and moved on. Your ability to touch it was nil. Now, you keep a team on it. Some games, online games, the whole development team stays on it.”

Taking all of this into consideration, while it’s still unclear as to exactly what kind of materials Fallout 76 will receive as post-launch content, fans can at least rest comfortably knowing that Bethesda will be keeping a close eye on the game after release. Undoubtedly, though, once the action-RPG’s beta goes live later this year, it ought to give everyone a better idea of what the studio could have in mind as far as DLC and the like is concerned.

Fallout 76 is scheduled to release on November 14, 2018 for PC, PlayStation 4, and Xbox One.

Source: VentureBeat